To play these notes, the bass guitar player strums the controller without pressing any fret button keys. Additionally, the bass guitar player is required to play notes representing an open E string, which is shown on-screen as a solid line across their note track. One addition to the guitar gameplay is the ability to play notes while holding a sustained note. As with previous Guitar Hero titles, the guitar and bass player must hold down the correct fret button(s) on the controller while strumming in time with the notes as they scroll on-screen. The guitar interface remains relatively unchanged in World Tour. Successfully completing a song garners a three to five-star rating based on the accumulated score, and rewards such as in-game money that can be used to buy new guitars and outfits for characters.
A player that performs poorly and reduces their performance meter to zero can still continue to play, but they drain the overall performance meter for the band, requiring the other players to make up for this. Similar to Rock Band, the band shares a common score, scoring multiplier and band performance meter while each player has their own performance metric the band also shares the same "Star Power" meter, though any player may activate it at any time. This multiplier is doubled when the player activates star power.
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Completing a consecutive series of notes successfully will increase a scoring multiplier for that player up to 4x. If the Rock Meter drops too low, the song ends prematurely, with the virtual audience booing the band off stage. Missed notes are not scored and negatively affect the Rock Meter.
Successfully hitting notes increases the player's or band's score, as well as increase the "Rock Meter" that represents the song's performance. World Tour expands beyond the core guitar-based gameplay by introducing the ability to play drums and sing vocals, and supports the ability for up to four players to play together in a virtual band through these different instruments. Guitar Hero World Tour builds on the gameplay from previous Guitar Hero games, in which players attempt to simulate the playing of rock music using special guitar-shaped controllers. See also: Common gameplay elements in the Guitar Hero series
World Tour received generally positive reviews, with critics responding positively to the quality of the instrument controllers, the customization abilities, and improvements in the game's difficulty compared with the previous Guitar Hero III: Legends of Rock. The game allows users to create new songs through the "Music Studio" mode, which can then be uploaded and shared through a service known as "GHTunes". While the game continues to feature the use of a guitar-shaped controller to simulate the playing of rock music, Guitar Hero World Tour is the first game in the Guitar Hero series to feature drum and microphone controllers for percussion and vocal parts, similar in manner to the competing Rock Band series of games.
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A version of World Tour for Microsoft Windows and Mac OS X was later released by Aspyr. The game was launched in North America in October 2008 for the PlayStation 2, PlayStation 3, Wii, and Xbox 360 consoles, and a month later for Europe and Australia. It is the fourth main installment in the Guitar Hero series. Guitar Hero World Tour (initially referred to as Guitar Hero IV or Guitar Hero IV: World Tour) is a music rhythm video game developed by Neversoft and published by Activision.